Difference between revisions of "Haptic Gaming System"

From Mech
Jump to navigationJump to search
(New page: ==Overview==)
 
Line 1: Line 1:
==Overview==
==Overview==
Haptikos is an interactive gaming system that allows the user to physically feel a virtual world. The player controls the cursor by moving the red joystick. Two games were created to test the feedback system.
The first, the player assumes the character of LINK (from Zelda) and jumps through a side-scrolling level collecting rupees and avoiding red boxes.
The second involves feeling out the virtual shape with nothing other than a blue position dot and a blank screen. The answer can be seen by pushing R.

[[Image:Haptikos.jpg]]

==The Team==

Yang Bai (Mechatronics Masters Student)
Philip Dames (Mechanical Engineering MS/BS)
Megan Welker(Mechanical Engineering BS/BM)

[[Image:Example.jpg]]

Revision as of 16:29, 17 March 2010

Overview

Haptikos is an interactive gaming system that allows the user to physically feel a virtual world. The player controls the cursor by moving the red joystick. Two games were created to test the feedback system. The first, the player assumes the character of LINK (from Zelda) and jumps through a side-scrolling level collecting rupees and avoiding red boxes. The second involves feeling out the virtual shape with nothing other than a blue position dot and a blank screen. The answer can be seen by pushing R.

Haptikos.jpg

The Team

Yang Bai (Mechatronics Masters Student) Philip Dames (Mechanical Engineering MS/BS) Megan Welker(Mechanical Engineering BS/BM)

Example.jpg